CoachVision

Your golf swing, measured like a pro would.

Film one swing. Get real measurements from body tracking, the one thing to work on, and a drill for it, in about a minute.

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What the coach measures

One clip, one angle. Here's what each angle can read. Film the other angle another day for the rest.

Camera face-on
Tempo

Backswing time divided by downswing time. Tour players measured with electronics in the club shaft run 2.5 to 3.5, averaging near 3:1 - three counts back, one count down. We time your hands rather than your club, which reads a little lower than a shaft sensor does, so a number in the low 2s is not by itself proof you rushed it.

Backswing time

How long your backswing takes, from the takeaway to the top. One club-sensor study reported average times of about 0.69–0.83 seconds for five example golfers. We time your hands rather than the club, so this is a different timing measure and cannot establish your playing level.

Head steadiness (backswing)

How much your head slides sideways going back. A steady head keeps you centered over the ball. In the one study that split golfers by skill, the low-handicap group averaged about 0.14 torso-lengths of head slide at the top and the 17-handicap group about 0.31 - eight golfers in total, so read the edges as indicative.

Lead arm at the top

How straight your lead arm stays at the top. A firm (not locked) lead arm keeps your swing arc wide.

Hip sway (backswing)

How much your hips slide sideways instead of turning. A little is natural - a lot means you're swaying, not coiling.

Stance width

Feet width compared to your shoulders. Around shoulder-width gives you a stable base to turn against.

Camera down-the-line
Tempo

Backswing time divided by downswing time. Tour players measured with electronics in the club shaft run 2.5 to 3.5, averaging near 3:1 - three counts back, one count down. We time your hands rather than your club, which reads a little lower than a shaft sensor does, so a number in the low 2s is not by itself proof you rushed it.

Backswing time

How long your backswing takes, from the takeaway to the top. One club-sensor study reported average times of about 0.69–0.83 seconds for five example golfers. We time your hands rather than the club, so this is a different timing measure and cannot establish your playing level.

Knee flex at address

Athletic knee bend at address. Eleven Korea PGA professionals average about 156 degrees here (24 degrees of bend), and this window is that average give or take. Standing too tall or crouching too much both make a consistent strike harder.

Stillness at address

How settled you are before the takeaway. A quiet setup makes a repeatable first move. Even a golfer standing perfectly still reads about 0.6 here, so 0.5 and up is a quiet setup.

Head level (impact)

How much your head drops or rises by impact. Big changes make clean contact a coin flip.

Finish balance

A full, held finish - hands high, weight on the front foot, balanced - means you committed to the shot.

Your swing, measured across
SetupBackswingTempoImpactFinish

A category the clip can't show clearly comes back blank rather than guessed.

The report, start to finish

Explore it: this is the layout you get. The numbers below are a worked example, not a recording of someone's clip.

EXAMPLE CARD: HAND-WRITTEN NUMBERS, NOT A MEASURED CLIP

Practice you can choose

Clubface-first setup rehearsal

Choose your target line, then aim the clubface before setting your feet. Rehearse setup only; do not swing or hit the ball.

Grass-cutting swings

With no ball, let the club swing back and forth as if you are cutting grass.

How to film it

  • ✓ Film portrait from waist height, 8-10 feet away - you should stand about half the frame tall, head to feet. Below about two fifths of the frame the clip can be rejected, and golf has no auto-zoom to rescue it
  • ✓ Whole body and club in the frame, including the top of the backswing
  • ✓ Phone steady - lean it on your bag or a bottle. Stillness at address, sway and head steadiness in the backswing, and the impact reads (hips into impact, head level, head behind the ball) are all thrown away if the camera moves
  • ✓ One swing per clip; settle over the ball for a second before you start it, and let the clip run past your finish
  • ✓ Sun behind the phone, not behind you
  • ✓ Normal playback speed, not slo-mo - we time the swing from how fast your hands move through the ball, and a slowed-down clip can come back refused for having nothing fast in it. 60 fps is fine as long as it isn't your camera's slo-mo mode

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